So here we are, season 2 of D&D. This campaign will take place approximately six months after the last. In a new land to the north east of Ivalice called Livernia.
Livernia is a land shrouded in deep dark forests and cold wet bogs.
This game will be darker then the last with use of the fear and horror rules and a more somber darker world as a whole
Diablo 1 and 2
Necromancer by Johnathan green
Good news: All characters start a t level 5 and i am lifting therace restirctions on everything but Drow. Also i’m lifting the ban on monks though remember this is a western european fantasy not shaolin showdown.
Also we are dropping the human trait where you gain an extra feat you gain +1 to every ability score and an extra proficiency in any skill of your choosing.
Bad News: Limit one paladin for the party, detect alignment does not work except in the terms of supernatural evil/good and or chaos/law ect.
Those who play the more bestial races ( Half Orc, Dragonkin, Tiefling) Excpet fear and racism towards your character; This is an insular country predominantly of Humans and Dwarfs.
So expect a darker creepier and all together more twisted D&D game.